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VRED Photo Module Overview

Modules marked with * are optional.          

 


Ambient Occlusion

Ambient Occlusion gives scenes a higher level of realism due to a close to reality shading of other objects and the self-occlusion of single parts, even in OpenGL mode.


Animation

The Animation Module helps to simulate motion sequences and produce moving images. Animations can be created in real time and in full render quality.


CAD Converter *

The CAD Converter realizes the import of many data formats. It is able to convert NURBS data into polygonal data and to tessellate imported data seamlessly.


Camera

The camera module is the “eye” to three-dimensional space. It offers real setting parameters like focal length, shutter speed, f-stop or depth of field.


GeometryEditor

With the GeometryEditor, data sets can be prepared with several tools, such as for adjusting surface normals.


HDR Lighting

Using HDR lighting, the whole scene is lit up by a high dynamic range picture. This way it is possible to project the lighting situation of a real picture onto 3D space.

 

ICC Color Profiles

VRED Photo supports the use of many color profiles, such as ICC color profiles.


Lighting

VRED Photo offers different lighting models, such as direct lights or spot- and point lights. If required, basic light sources can be converted to area lights.


Material Animations

All materials in a scene can be animated individually to display different views of a model.


Material Library

The Material Library is integrated into the software. It can be extended anytime with additional libraries. Furthermore existing libraries can be exported or made accessible in a network.


Material Types

VRED Photo is provided with a wide range of pre-categorized material types, such as glass, paint or metal. Geometries can be visualized photorealistic within seconds.


Optimize

The Optimize Module allows optimizing the structure of a dataset, such as deleting redundant nodes or restructuring single polygons, in order to accelerate the render process.


Postprocessing

For postprocessing it is possible to individually adjust different parameters like color shift, brightness, contrast or saturation.


Renderfilter

Renderfilter influence the antialiasing while rendering. All current pixel-filter-algorithms are available.


RenderLayer

The RenderLayer Module helps to divide scenes in single render layer while rendering. That way you can easily create the perfect basis for post processing.


Rendermodes

VRED Photo includes a wide range of render modes for OpenGL and raytracing.


Renderpasses

In addition to classic beauty pictures, VRED Photo also supports the export of many other render passes.


Sequencer

The Sequencer helps to organize and sequentially execute complex batch processes.


TextureEditor

With the TextureEditor it is possible to easily assign textures to components of a scene.


Transform

All objects of a scene can be transformed, rotated, sheared or the like using the Transform Module.

VRendeR *

The VRendeR distributes a number of render jobs to different computers.