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29.11.2011
VRED Professional 5.51 Bugfix Release
From now on, registered customers can download the up to date VRED Professional 5.51 Bugfix Release in the download section.
The up to date version includes the following new features:
* Ambient Occlusion: Added option to calculation only missing ambient occlusion.
* MaterialEditor: Added material apply undo/redo support.
* Raytracing: Improved photonmap radius adaption.
* Raytracing: Added separate final gather radius.
* Raytracing: Improved area light photon generation.
* Raytracing: Improved IES file support to better handle physical units.
* Raytracing cluster: Improved snapshot speed.
* Analyzer: Clipping settings are now stored with the scene.
* Analyzer: Added python commands to control the clipping module.
The new version also includes the following bug fixes:
* Ambient Occlusion: Fixed support of material groups.
* CAD import: Improved parallel conversion.
* ClusterService: changed start type to automatic.
* Cluster: Fixed saving of custom cluster settings.
* FileIO: Fixed fbx import bug.
* FileIO: Added write permission check before rendering a snapshot.
* General: Improved HDR lightstudio update performance.
* General: Improved HDR image loading performance.
* Raytracing: added support for hostswitch.
* Raytracing : Fixed bad shadows for opacity mapped materials.
* Raytracing: Fixed invert opacity map on triplanar materials.
* Raytracing: Fixed photonmapping bug causing flickering photons.
* Raytracing: Improved mipmapping to avoid artefacts in some situations.
* Raytracing: Fixed wrong rendering after exporting images with renderpasses in cluster mode.
* Raytracing: Fixed wrong color when using reflected saturation control.
* Rendering: Re-added 10 bit rgba visual support.
* Rendering: Fixed normal rendering on some Nvidia cards.
* Rendering: Fixed possible state sorting bug.
* Variants: Improved duplicate behaviour of variant sets.
* VRender: Fixed a possible crash with ATI cards.